Craft: UX & UIJob Description:As UX Manager for a key product area in Candy Crush Soda Saga, you will lead and grow our team of UX Designers to deliver intuitive, joyful, and effective player experiences. You’ll guide the craft of UX across systems that shape how players interact with our monetisation and core gameplay features. By combining strong design direction with people leadership, you’ll ensure UX contributes meaningfully to product goals, player outcomes, and design excellence across Soda.ShapeYour Role in Our KingdomLine manage and support a team of UX Designers working across multiple product initiatives.Drive the UX vision for the Monetisation & Core area, aligning with product and creative goals.Collaborate with Product, Engineering, Game Design, and Analytics to ensure experiences are player-centric, frictionless, and impactful.Provide hands-on direction and feedback across the design process — from discovery through implementation.Champion best practices in UX research, flows, interaction patterns, and accessibility.Elevate the team’s design quality through coaching, critique, and development planning.Ensure effective collaboration between UX and other design disciplines (UI, Game, Economy, Level).Contribute to the evolution of UX practices and design systems across the broader Soda organisation.Advocate for player needs and usability in product decisions, balancing short-term delivery with long-term quality.ShapeSkills to Create ThrillsStrong experience leading UX work in mobile or consumer-facing digital products, ideally within a game or live-service context.Proven track record as a people manager, with experience growing and supporting designers through feedback and mentorship.Excellent interaction design skills and a sharp eye for detail and usability.Confident working in cross-functional teams, with a collaborative and proactive approach to problem-solving.Skilled in a range of UX methods, from research and wireframing to prototyping and user testing.Comfortable navigating ambiguity and prioritising for player value and business impact.Fluent in English (written and spoken)Bonus:Experience in mobile gaming or free-to-play systems.Familiarity with monetisation UX, economy flows, or live ops tooling.Strong visual communication and/or UI design skills.About KingWith a mission of Making the World Playful, King is a leading interactive entertainment company with more than 20 years of history of delivering some of the world’s most iconic games in the mobile gaming industry, including the world-famous Candy Crush franchise, as well as other mobile game hits such as Farm Heroes Saga. King games are played by more than 200 million monthly active users. King, part of Microsoft (NASDAQ: MSFT), has Kingsters in Stockholm, Malmö, London, Barcelona, Berlin, Dublin, San Francisco, New York, Los Angeles and Malta. More information can be found at or by following us on , on Instagram, or on X.