Junior Technical Designer
ZeniMax Media Inc.
- Uppsala
- Permanent
- Heltid
- We practice an open door policy
- We deliver what we promise
- We give constructive and actionable feedback
- We practice ownership and accountability
- We learn from our mistakes.This is a permanent onsite position in Uppsala, Sweden, starting as soon as possible. We will support your relocation and/or application for a work permit if you are not an EU citizen and/or are not currently residing in Sweden. Responsibilities:
- Work closely with the Lead Designer/Lead Game Designer to execute on the vision for the game.
- Use our proprietary editor and node-based scripting tools to create and maintain modular gameplay components
- Build technical expertise with our proprietary game tools and engine
- Prototype and iterate on gameplay ideas and features in engine to evaluate their gameplay potential
- Create documentation for the features and systems you create
- Test, debug and identify issues with gameplay content, provide solutions and implement fixes where possible
- Work with Leads as we review the success of current systems and initiatives as well as brainstorm new solutions.
- Participate in brainstorm sessions, refine, and execute on ideas within a schedule.
- Attend playtests, seek and provide feedback, and be solution-oriented to problems encountered.
- Prior experience working in a AAA development
- Basic knowledge of productivity software such as MS Office or equivalent, Visio/DrawIO, Photoshop, etc
- Experience working with commercial game engines/editors (eg: Unreal, Unity, Hammer/Source Engine, etc) a plus
- Basic knowledge of visual or text-based scripting a plus
- Are able to write clear, concise documentation in English.
- Have good written and verbal communication skills in English
- CV in English