
Game Designer
- Växjö, Kronoberg
- Tillfälligt
- Heltid
- Define the player journey, owning the UX and UI design to ensure games are intuitive, engaging, and enjoyable.
- Collaborate closely with the Art Director, Mathematician, Producer, and other team members to guide game development from concept to release.
- Create and maintain clear, detailed design documentation, including design concepts, UX flows, and UI wireframes.
- Playtest builds regularly and deliver constructive, actionable feedback focused on improving the player experience.
- Contribute original ideas and help push creative and gameplay boundaries while meeting Play'n GO's high standards.
- Hands-on experience in game design, ideally in the video slots or casino games space.
- Strong understanding of UX/UI principles and player psychology, with a player-first design mindset.
- Excellent communication skills, with the ability to write clear documentation and present ideas effectively.
- Collaborative spirit, able to align cross-functional teams around a shared creative vision.
- Experience mentoring junior designers or providing creative guidance to others.
- Design & prototyping tools such as Figma, Adobe Creative Suite, and Miro.
- Project management and documentation platforms including Jira, Trello, Confluence, Google Docs, and Microsoft Office.
- Version control systems like GitHub for collaborating with development teams.
- Solid grounding in math and statistics to support game balance and design precision.