Lead Gameplay Animator [New Game IP]
Ubisoft
- Stockholm
- Permanent
- Heltid
- Define style together with our Realization Director and lead our development and implementation of gameplay animations.
- Build an animation team based on project needs and budget.
- Define, manage and follow-up on animation goals through the life of the project.
- Nurture positive culture based on constructive feedback, mentoring and coaching.
- Collaborate with Production to prioritize, coordinate and ensure timely delivery of tasks.
- Create and maintain an animation culture full of excitement and entrepreneurship.
- Build and maintain animation pipelines and keep an eye on other internal workflows.
- Collaborate with all our other Leads, Directors and cross-functional teams.
- Are a solutions-oriented individual with experience setting up animation teams from the ground up.
- Understand what animation needs that might be required throughout the full game development cycle.
- Loves gameplay animation and can facilitate meetings and discussions on the topic with any game dev craft.
- Have long experience with DCC tools, motion capture and implementation of animation into game engines.
- Know how to guide animators, ensuring quality and that style is aligning with overall direction.